From b69c9b91dcbd8867dede004eb19ca75686ce5a35 Mon Sep 17 00:00:00 2001 From: ISSOtm Date: Wed, 24 Sep 2025 21:38:50 +0200 Subject: [PATCH] Repoint URLs to Codeberg --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index c20b025..ba0d357 100644 --- a/README.md +++ b/README.md @@ -30,7 +30,7 @@ Add rules in the Makefile; an example is provided for compressing files using PB You must keep LICENSE-gb-boilerplate in your repository, but it will not affect the rest of your project (i.e. your files). Attribution in the README is appreciated, for instance like this: ``` -This project uses the [gb-boilerplate](https://github.com/ISSOtm/gb-boilerplate) template by ISSOtm, under the zlib license. +This project uses the [gb-boilerplate](https://codeberg.org/ISSOtm/gb-boilerplate) template by ISSOtm, under the zlib license. ``` ## Compiling @@ -48,7 +48,7 @@ If that still doesn't work, feel free to ask for help. ## See also -If you want something less barebones, already including some "base" code, check out [gb-starter-kit](https://github.com/ISSOtm/gb-starter-kit). +If you want something less barebones, already including some "base" code, check out [gb-starter-kit](https://codeberg.org/ISSOtm/gb-starter-kit). Perhaps [a gbdev style guide](https://gbdev.io/guides/asmstyle) may be of interest to you? @@ -57,5 +57,5 @@ I recommend the [BGB](https://bgb.bircd.org) emulator for developing ROMs on Win ### Libraries -- [Variable-width font engine](https://github.com/ISSOtm/gb-vwf) -- [Structs in RGBDS](https://github.com/ISSOtm/rgbds-structs) +- [Variable-width font engine](https://codeberg.org/ISSOtm/gb-vwf) +- [Structs in RGBDS](https://codeberg.org/ISSOtm/rgbds-structs)