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Binx/Makefile.conf
2018-10-19 00:49:14 +02:00

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Makefile

# This file contains project configuration
# Value that the ROM will be filled with
FillValue = 0xFF
## Header constants (passed to RGBFIX)
ROMVersion = 1
# 4-ASCII letter game ID
GameID = BOIL
# Game title, up to 11 ASCII chars
GameTitle = BOILERPLATE
# New licensee, 2 ASCII chars
NewLicensee = HB # Licensed by Homebrew (lel)
# Old licensee, please set to 0x33 (required to get SGB compatibility)
OldLicensee = 0x33
# MBC type, tells which hardware is in the cart
# MBC5 0x19
# MBC5+RAM 0x1A
# MBC5+RAM+BATTERY 0x1B
MBCType = 0x1B
# ROM size is automatic
# None 0x00
# 8k 0x02
# 32k 0x03
# 128k 0x04
# 64k 0x05
SRAMSize = 0x03
# ROM name
ROMName = boilerplate
ROMExt = gb
# Compilation parameters, uncomment to apply
# Game Boy Color compatible
# FXFLAGS += -c
# Game Boy Color required
# FXFLAGS += -C
# Super Game Boy compatible
# FXFLAGS += -s
# Game Boy mode
LDFLAGS += -d
# 32k mode
# LDFLAGS += -t