#include #include using namespace Magnum; class Chocolate: public Platform::Application { public: explicit Chocolate(const Arguments& arguments); private: void drawEvent() override; }; Chocolate::Chocolate(const Arguments& arguments): Platform::Application{arguments} { /* TODO: Add your initialization code here */ } void Chocolate::drawEvent() { GL::defaultFramebuffer.clear(GL::FramebufferClear::Color); /* TODO: Add your drawing code here */ swapBuffers(); } MAGNUM_APPLICATION_MAIN(Chocolate)