#include "vfs.h" #include #include #include #include #include #include #include #include static uint32_t framebuffer_address; static uint32_t framebuffer_width; static uint32_t framebuffer_height; static uint32_t framebuffer_total_pixels; static uint32_t framebuffer_pitch; static uint32_t framebuffer_bpp; vga_color_t VGA_COLOR_BLACK = {0, 0, 0, 255}; vga_color_t VGA_COLOR_RED = {0, 0, 255, 255}; vga_color_t VGA_COLOR_GREEN = {0, 255, 0, 255}; vga_color_t VGA_COLOR_BLUE = {255, 0, 0, 255}; uint32_t vga_mmap(vfs_node_t* node, uint32_t address) { uint32_t fb_size_bytes = framebuffer_height * framebuffer_pitch; uint32_t num_pages = (fb_size_bytes + 4095) / 4096; for (uint32_t i = 0; i < num_pages; i++) { uint32_t phys_addr = framebuffer_address + (i * 4096); uint32_t virt_addr = address + (i * 4096); map_page(virt_addr, phys_addr, PAGE_PRESENT | PAGE_WRITABLE | PAGE_USER | PAGE_MMIO); } return address; } uint32_t vga_ioctl(vfs_node_t* node, uint32_t request, void* arg) { if (request == FBIOGET_INFO) { fb_info_t* info = (fb_info_t*)arg; info->width = framebuffer_width; info->height = framebuffer_height; info->pitch = framebuffer_pitch; info->fb_size = framebuffer_total_pixels; info->bpp = framebuffer_bpp; return 1; } return 0; } void vga_init( vfs_node_t* dev, uint32_t fb_paddr, uint32_t fb_width, uint32_t fb_height, uint32_t fb_pitch, uint8_t fb_bpp ) { framebuffer_address = fb_paddr; framebuffer_width = fb_width; framebuffer_height = fb_height; framebuffer_total_pixels = framebuffer_width * framebuffer_height; framebuffer_pitch = fb_pitch; framebuffer_bpp = fb_bpp; kprintf("mapping vga pages\n"); uint32_t fb_size_bytes = fb_height * fb_pitch; uint32_t num_pages = (fb_size_bytes + 4095) / 4096; for (uint32_t i = 0; i < num_pages; i++) { uint32_t phys_addr = fb_paddr + (i * 4096); uint32_t virt_addr = VGA_FRAMEBUFFER + (i * 4096); map_page(virt_addr, phys_addr, PAGE_PRESENT | PAGE_WRITABLE | PAGE_MMIO); } vga_clear_scrn(0x00000000); dev->flags = VFS_CHARDEVICE; dev->mmap = vga_mmap; dev->ioctl = vga_ioctl; } uint32_t vga_get_framebuffer() { return VGA_FRAMEBUFFER; } uint32_t vga_get_width() { return framebuffer_width; } uint32_t vga_get_height() { return framebuffer_height; } uint32_t vga_get_pitch() { return framebuffer_pitch; } uint8_t vga_get_bpp() { return framebuffer_bpp; } void vga_clear_scrn(uint32_t color) { uint8_t* fb_bytes = (uint8_t*)VGA_FRAMEBUFFER; uint8_t bytes_per_pixel = framebuffer_bpp / 8; for (uint32_t y = 0; y < framebuffer_height; y++) { uint8_t* row = fb_bytes + (y * framebuffer_pitch); for (uint32_t x = 0; x < framebuffer_width; x++) { uint8_t* pixel = row + (x * bytes_per_pixel); switch(framebuffer_bpp) { case 32: { *(uint32_t*)pixel = color; break; } } } } }