#include #include #include #define VGA_WIDTH 80 #define VGA_HEIGHT 25 #define VGA_MEMORY 0xB8000 enum vga_color { VGA_COLOR_BLACK = 0, VGA_COLOR_BLUE = 1, VGA_COLOR_GREEN = 2, VGA_COLOR_CYAN = 3, VGA_COLOR_RED = 4, VGA_COLOR_MAGENTA = 5, VGA_COLOR_BROWN = 6, VGA_COLOR_LIGHT_GREY = 7, VGA_COLOR_DARK_GREY = 8, VGA_COLOR_LIGHT_BLUE = 9, VGA_COLOR_LIGHT_GREEN = 10, VGA_COLOR_LIGHT_CYAN = 11, VGA_COLOR_LIGHT_RED = 12, VGA_COLOR_LIGHT_MAGENTA = 13, VGA_COLOR_LIGHT_BROWN = 14, VGA_COLOR_WHITE = 15, }; size_t terminal_row; size_t terminal_column; uint8_t terminal_color; uint16_t* terminal_buffer = (uint16_t*)VGA_MEMORY; static inline uint8_t vga_entry_color(enum vga_color fg, enum vga_color bg) { return fg | bg << 4; } static inline uint16_t vga_entry(unsigned char uc, uint8_t color) { return (uint16_t) uc | (uint16_t) color << 8; } void vga_initialize() { terminal_row = 0; terminal_column = 0; terminal_color = vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK); for (size_t y = 0; y < VGA_HEIGHT; y++) { for (size_t x = 0; x < VGA_WIDTH; x++) { const size_t index = y * VGA_WIDTH + x; terminal_buffer[index] = vga_entry(' ', terminal_color); } } } void vga_putchar(char c) { if (c == '\n') { terminal_row++; terminal_column = 0; return; } const size_t index = terminal_row * VGA_WIDTH + terminal_column; terminal_buffer[index] = vga_entry(c, terminal_color); if (++terminal_column == VGA_WIDTH) { terminal_column = 0; if (++terminal_row == VGA_HEIGHT) terminal_row = 0; } } print_stream_t vga_print_stream = { .putchar = vga_putchar, .trunc = vga_initialize, };