diff --git a/src/main/java/ModelLoader.java b/src/main/java/ModelLoader.java index 7af9ee7..8a72c27 100644 --- a/src/main/java/ModelLoader.java +++ b/src/main/java/ModelLoader.java @@ -112,6 +112,8 @@ public class ModelLoader { material.specular.set(color.r(), color.g(), color.b()); } + material.shininess = 3.f; + return material; } } diff --git a/src/main/java/Tony.java b/src/main/java/Tony.java index f143469..d5cbeb4 100644 --- a/src/main/java/Tony.java +++ b/src/main/java/Tony.java @@ -44,7 +44,7 @@ public class Tony { .rotate((float)Math.toRadians(90), 1, 0, 0) .scale(.2f); - camera = new OrthoCamera(1024.f / 720); + camera = new OrthoCamera(1920.f / 1080); sun = new DirectionalLight( new Vector3f(-3.0f, -3.0f, -0.5f), @@ -74,7 +74,7 @@ public class Tony { glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); // the window will stay hidden after creation glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE); // the window will be resizable - window = glfwCreateWindow(1024, 720, "Tony %s".formatted(Version.getVersionString()), NULL, NULL); + window = glfwCreateWindow(1920, 1080, "Tony %s".formatted(Version.getVersionString()), NULL, NULL); if ( window == NULL ) throw new RuntimeException("Failed to create the GLFW window"); @@ -104,7 +104,7 @@ public class Tony { glfwShowWindow(window); GL.createCapabilities(); - glViewport(0, 0, 1024, 720); + glViewport(0, 0, 1920, 1080); glEnable(GL_DEPTH_TEST); glClearColor(0.33f, 0.48f, 0.48f, 1.0f); }