initial commit
This commit is contained in:
28
src/Mesh.cpp
Normal file
28
src/Mesh.cpp
Normal file
@@ -0,0 +1,28 @@
|
||||
//
|
||||
// Created by slinky on 4/26/26.
|
||||
//
|
||||
#include "Mesh.h"
|
||||
|
||||
Mesh::Mesh(const std::vector<float> &positions, const std::vector<float> &uvs, const std::vector<float> &normals, const std::vector<int> &indices) {
|
||||
vao = 0;
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
// positions
|
||||
GLuint positionVbo = 0;
|
||||
glGenBuffers(1, &positionVbo);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, positionVbo);
|
||||
glBufferData(GL_ARRAY_BUFFER, positions.size() * sizeof(float), positions.data(), GL_STATIC_DRAW);
|
||||
|
||||
// uvs
|
||||
GLuint uvVbo = 0;
|
||||
glGenBuffers(1, &uvVbo);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, uvVbo);
|
||||
glBufferData(GL_ARRAY_BUFFER, uvs.size() * sizeof(float), uvs.data(), GL_STATIC_DRAW);
|
||||
|
||||
// normals
|
||||
GLuint normalVbo = 0;
|
||||
glGenBuffers(1, &normalVbo);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, normalVbo);
|
||||
glBufferData(GL_ARRAY_BUFFER, normals.size() * sizeof(float), normals.data(), GL_STATIC_DRAW);
|
||||
}
|
||||
Reference in New Issue
Block a user