started fixing stuff with model imports

This commit is contained in:
2026-05-03 00:08:13 -05:00
parent 782bbcbadc
commit 68020255d0
13 changed files with 199571 additions and 81 deletions

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resources/backpack/ao.jpg Normal file

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# Blender MTL File: 'None'
# Material Count: 1
newmtl Scene_-_Root
Ns 225.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.0 0.0 0.0
Ni 1.450000
d 1.000000
illum 2
map_Kd diffuse.jpg
map_Bump normal.png
map_Ks specular.jpg

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resources/backpack/backpack.obj Normal file

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Model by Berk Gedik, from: https://sketchfab.com/3d-models/survival-guitar-backpack-low-poly-799f8c4511f84fab8c3f12887f7e6b36
Modified material assignment (Joey de Vries) for easier load in OpenGL model loading chapter, and renamed albedo to diffuse and metallic to specular to match non-PBR lighting setup.

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