more work on asset registry and importing process
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@@ -9,13 +9,14 @@
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#include <string_view>
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#include "Model.h"
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#include "uuid.h"
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class ModelManager
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{
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public:
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static std::unordered_map<std::string, std::shared_ptr<Model>> models;
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static std::unordered_map<uuids::uuid, std::unique_ptr<Model>> models;
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static std::shared_ptr<Model> load_from_file(std::string_view _path, bool zUp = false);
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static std::unique_ptr<Model> load_from_file(std::string_view _path, bool zUp = false);
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};
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